Jumping Through Hoops

Jumping Through Hoops

Timeline: 14610


Heroes continue to interrogate Casila but she seems genuine enough, and genuinely afraid of The agents of The Three

  • the heroes decide to use Baron Voth’s info and go after Rasputin
  • Nidalru reasons that the way to find Rasputin starts in a warehouse in the docks
  • two traps go off and heroes press inside; ambushed by the jester syndicate crew
  • Nidalru discovers shimmering portal hidden under some boxes
  • Legion is able to ‘fuel’ transport through the portal with his memorized magicks
  • Heroes teleported somewhere bizarre; a hallway darkened by magic against a burning brazier; demonic assassins ready for their arrival
  • heroes triumph against the assassins and prepare for the next ‘jump’ through these mysterious portal rings
Author: Turnerbuds