The End of The Stone Thief

2023-06-24 (0) - The End of The Stone Thief - FEAT.IMGfire giant (0)flamewreathed dragon (0)shambling undead adventurer (0)undead rogue (0)undead fighter (0)undead cleric (0)undead wizard (0)stone brute (0)Stone Thief, The (1) - construct (living dungeon) - NPC

from the GGWs hoard


  • The passageway down to the Heart is via a gaping tear in the dungeon.
  • Climbing down, stolen stone gives way to something more like… meat. The walls and floor of this region are made of a reddish substance that’s hard as rock, but it bleeds when touched. The adventurers leave a trail of bloody footprints behind them as they descend.
  • Veins of dungeon ectoplasm flash angrily through the red stone, marbling it with white light, and the PCs all feel a sense of oppressive fury.
  • They are trespassing in the heart of the Stone Thief, and the dungeon is very aware of them.
  • The bloody passage opens near the ceiling of a much, much larger chamber. From this vantage point, the PCs look down onto a volcanic inferno. A set of stairs leads down into the unmoving flames.
  • Long ago, the dungeon stole a volcano just as it was about to erupt. The dungeon’s essence flowed into the explosion and the molten rock, freezing them in the moment of eruption. The rough-hewn stairs run down the side wall of the cavern, before connecting to a narrow bridge of stone that joins with a spiral path that runs down into the volcano’s mouth. In the distance, half-hidden by frozen clouds of sulphurous yellow gas and smoke, the PCs can see that the spiral path ends in the entrance to a passageway.
  • The only way down into the Heart is to pass through the frozen eruption.
  • All of a sudden, the dungeon unfreezes the eruption for a moment, letting a wave of heat and a rush of superheated poisonous air flash over them.
  • The volcano boils and churns with growing intensity when the PCs move again.
  • The message is clear – trespass any further into the dungeon’s heart, and the Stone Thief will unchain the volcano right in front of them.
  • In addition to fire, flying debris, and the upcoming explosion of molten rock, the PCs have to contend with fire giants and volcano dragons!

ENGAGE!


  • The passageway in the mouth of the volcano is blessedly cool and sheltered despite the eruption just behind the player characters.
  • Beyond, a set of stairs leads down into a crypt; it’s made of the same disturbingly bloody stone as the earlier passageway.
  • Bones lie scattered around the floor of this crypt in their thousands.
  • Some are parts of complete skeletons; others are just shards of bone.
  • The more intact corpses betray their  origins: armor, backpacks, piles of gold, shattered potion bottles, motley crews of mismatched races – these are all the corpses of adventurers who died in the dungeon.
  • They’ve been torn by claws, crushed by falling blocks, burned by fire traps, chewed up by ghouls, etc.

ENGAGE!


  • Small chips of stone begin to move, rolling over one another and accreting to larger masses.
  • Tendrils of ectoplasm sprout from the larger pieces of scattered masonry, pulling together.
  • A new form is built from the ruin of the dungeon, as the essence of the Stone Thief creates a new body for itself, a last stolen shape to mask its formlessness.
  • Out of the ruins of the  dungeon, it makes a dragon of stone, with scales of corridor flagstones, with wings of flying buttresses, with claws of rusty swords; a dragon-gargoyle, with bones of castles and the flesh of compacted cities, with a volcano in its heart to fire its breath weapon and gravel drips from its portcullis-jaws.

ENGAGE!

 

 

Author: Turnerbuds